MAE Pine Forest - Unreal Engine
- HIGH QUALITY SCANNED MESHES -
This package is made with photogrammetry and photometric foliage techniques.
Playable Demo
Trailer
For Support: Discord
UPDATE NOTES:
5.3 Update - We added detailed long pine trees and fixed some textures.
5.1 Update - All vegetation supports nanite right now.
CONFIG FILE:
Please add this defaultengine.ini to your project > config folder.
5.3 - DefaultEngine.ini
4.26 - 4.27 | DefaultEngine.ini
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Features [v1.1]:
- AAA Quality Forest
- Dynamic Lighting
- Procedural Foliage Generation
- Photogrammetry models and textures
- Automatic Slope Blending
- Blueprint Wind System
- 4x4 Example Map
- Showcase Map
- Nanite
- Pixel-Depth-Offset Shadow Function
ASSET LIST [v1.1]:
Pine Trees: 8
Pine Sapling: 5
Strawberry Tree: 10
Grass: 5
Bull Thistle: 3
Downy Oak: 3
Elmleaf Blackberry: 2
Western Brackenfern: 2
Rock Rose: 2
Rose of Shanon: 1
Thorn: 2
Wheat: 1
WildGroundPlant: 3
Wild Oat: 2
Yellow Star Thistle: 2
Bushes: 14
Road Meshes: 1
Rocks: 8
Maps: 5
IMPORTANT NOTES:
Don't forget to enable procedural foliage in the editor preferences.
- Edit > Editor Preferences > Search: Procedural - Check "Procedural Foliage".
Don't forget to enable Distance Field Shadows in the project settings.
- Edit > Project Settings > Search: distance fields > Check "Generate Mesh Distance Fields" > Restart your project and done.